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Intriguing information from Ikumi Nakamura

Justice GrahambyJustice Graham
June 9, 2020
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Tags: FreelanceIkumi NakamuraTango Gameworks
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Ikumi Nakamura drops some interesting information fans may be interested in knowing.

In an online interview conducted by IGN Japan, former Tango Gameworks Creative Director Ikumi Nakamura dropped quite a few gems. While among these were the information that she plans to propose another Okami game once quarantine is over, she also spoke very lengthily on growing as an artist and game developer in Japan and how she has been working on her own plans since leaving the studios.

Upbringing

Nakamura opened up about growing up in Japan and watching Sci-Fi movies and playing video games. She recalled a memory of her father buying her Devil May Cry and Resident Evil and playing the games with her father at night while her mother was sleeping because her mother didn’t approve of them. The games really shaped her dreams, as Capcom was the only company that she really wanted to work at once she got older. Eventually, she was able to work for them after five interviews.

Having a large background in horror (due largely to her father), she said that she tends to work largely in that genre but would be open to working for any existing titles if hired. Nakamura said that one of her personal interests integrating the supernatural and occult into more contemporary problems and narratives. She said that she would like to create a deep horror experience that tells something about you rather than just create jump-scares.

E3 popularity

On her explosion of popularity after E3, she said she was not anticipating it at all. She said it became almost paranormal afterward since people began to follow her and ask for autographs. Some even followed her to her hotel. Nakamura did state that she’s not usually as animated off-stage; during game production, she said that she is very quiet and focused. However, when talking or giving demonstrations, she prefers to use body language

Most importantly, Ikumi Nakamura gave us an inside look into her zombie apocalypse plan. She said that she would prefer to become a zombie herself because she would not have to worry about society or people. She said that she would seek out the blood of a zombie and ingest it so that she could transform without much pain.

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Currently, Nakamura said she is working on the possibility of opening her own studio. She said if able to, she would like to open up workshops through the studio to allow children to come in and see what it takes to design games. Considering the large impact video games had on her own upbringing, this would be a very fitting move for her to make.

What do you think? What fascinated you about Ikumi Nakamura? Tell us below!

Justice Graham

Justice Graham

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