G2A has finally taken some responsibility by paying over $39,000 to Wube Software for 198 stolen keys found on its marketplace.
In mid-2019, infamous game key retailer, G2A, saw themselves in hot water as angry developers finally really boiled over. This all started thanks to the UK-based company No More Robots’ Mike Rose, who told people to pirate their games instead of buying through the market due to the fact they’re not making any money from sales.
In the latest episode of Fuck G2A:
G2A has taken out sponsored ads on Google, which mean that when you search for our games, you get G2A popping up above our own links — and we make zero money on our games if people buy through the ads.
And when you try to turn their ads off… pic.twitter.com/hSiIkaOLle
— Mike Rose (@RaveofRavendale) June 29, 2019
The marketplace later in the year came forward and told developers they’d be paying them for stolen keys. In walks another affected developer, the Czech-based Wube Software, to accept this offer. They expressed displeasure last year about G2A’s shady practices, including purchasing ad space on Google above real results and marketplaces to find their games, such as Steam. This means people would see their link before one to actually support the creators by buying it officially. In the post, the developer expressed how they would take them up on their offer to pay 10 times the amount proven to come from stolen keys.
Sure enough, they are doing as they promised. In a recent update to their post, they revealed they paid $39,600 to the developer affected. Of the 321 keys audited by an internal investigation by both parties, they came to the conclusion that 198 keys were sold on the platform.
What took G2A so long?
The reason it took so long was due to going to and fro auditors. In the end, G2A themselves did an independent audit. This independent audit was good enough for the Factorio dev as it contained a reasonable number of keys that made it seem legit, according to Games Industry.
“They produced quite a detailed report of the keys, who sold them, what dates and times they were sold. I thought they probably wouldn’t fake it, especially since it’s still over half of the keys we sent. We are satisfied with the results.”
The fact that there are so many should raise red flags for the company itself, but at the same time, they weren’t smart from the get-go. As it was heating up, G2A was getting desperate for a way out and – in a bid to try and not make them sound like the bad guy – wrote up a piece and reached out to upwards of 10 publications to see it get out there. The article, which was written as an “unbiased report,” was going to be a sponsored post with the request of it not being disclosed as such, which is illegal, by the way.
— Thomas Faust (@SomeIndieGames) July 8, 2019
They defended themselves by claiming it was done by an employee without corporate permission and he was facing severe repercussions, but frankly, we can’t confirm or deny that. Nevertheless, it’s at least good they’ve made good on their promise with that indie dev… that said, Wube is far from the only developer screwed by them. It’ll be interesting to see if any other developer will come out of the woodworks and reveal they’ve been compensated or not.
What do you think? Do you believe this audit was real? Is G2A still hiding something? Tell us below!